i3D – Mastering the Art of ICE Volume II: Lagoa Multiphysics
What is covered in this training product?
When the need arises to create complex effects and custom setups
within your Softimage project, many artists elect to use ICE, a visual
programming environment included with Softimage that allows artists and
technical directors to create custom solutions for many of the
challenges associated with working on visual effects and animation for
production.
One of the latest features to be integrated into Softimage, is the
amazing Lagoa Multiphysics system. Lagoa can perform many tasks that are
useful for achieving complex effects and projects. It can be used to
simulate breakable materials, cloth, advected meshes, fluids, and more.
Lagoa is completely integrated within Softimage via ICE, in fact, you
use it within ICE, making it as much a part of Softimage as any other
compounds or effects created inside ICE. Lagoa is not a plugin and there
is no additional installation necessary, simply open Softimage as usual
and start creating effects immediately.
In this training product, you’ll be shown how to work with Lagoa from
start to finish. We’ll begin your journey into Lagoa by getting started
with the basics of Lagoa and understanding all the nodes and properties
that comprise a typical range of Lagoa effects. From there, following a
healthy series of example projects, you will be shown; creating and
working with complex fluid simulations, implementing motion blur with
Lagoa correctly, creating soft body effects, creating cloth and mesh
advection effects, creating and implementing Lagoa Post Sim Effects,
creating multi-phase systems, working with and creating substance
materials, using emPolygonizer to mesh your Lagoa effects, creating
realistic effects both through physical accuracy and visual aesthetics,
and more. As if that wasn’t enough, you’ll also learn tricks and
techniques for optimizing and caching your Lagoa effects and meshes in
order to speed things up and get the best interaction with Lagoa that
you can. This training product includes all project files and assets
needed to follow along with the instructor. Project files require
Autodesk Softimage 2012.
Total Running Time: 3 hours and 40 minutes
Video Breakdown:
· 01_Overview
· 02_Your_First_Lagoa_Effect
· 03_Anatomy_of_Lagoa
· 04_Lagoa_Particle_Emission
· 05_Lagoa_Forces
· 06_Lagoa_Materials_Pressure
· 07_Lagoa_Materials_Elasticity
· 08_Lagoa_Collisions
· 09_Fluid_Example_Part_01
· 10_Fluid_Example_Part_02
· 11_Fluid_Example_Part_03
· 12_Caching_Lagoa_Particles
· 13_Caching_Polygonizer_Meshes
· 14_Rendering_with_Motion_Blur
· 15_Soft_Bodies_Example_Part_01
· 16_Soft_Bodies_Example_Part_02
· 17_Soft_Bodies_Example_Part_03
· 18_Lagoa_Cloth
· 19_Lagoa_Mesh_Advection
· 20_Advanced_Lagoa_Example_Part_01
· 21_Advanced_Lagoa_Example_Part_02
· 22_Lagoa_Post_Sim_Effects_Part_01
· 23_Lagoa_Post_Sim_Effects_Part_02
· 24_Lagoa_Multi-Phase_Systems_Part_01
· 25_Lagoa_Multi-Phase_Systems_Part_02
Home PAGE:– http://www.i3dtutorials.com/tutorial/91_mastering-the-art-of-ice-volume-ii-lagoa-multiphysics
Thanks to IB
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